That is end of my summary. Now for fixes I hope Mythic implements
1-- Make other classes valuable in keep sieges. Sure A marauder/WitchHunter can do a little damage from range, but when defending Warhammer Online are basically useless until the fight at the lord
2-- Change the DOT mechanic. It is too OP. by far. If the DOTs didnt stack or were less DPS it would be ok
3-- Fix Broken class skills, i.e BW root doesnt break. WE and White Lion both are know to have a morale ability (rank 1) that does 1800 DPS (says so on your combat log) but can one shot kill you if it bugs no matter your health. (killed my 5500 HP shaman in one Warhammer Gold before. and my 5k BW as well). yet only says 1800 damage on combat log.
4-- Make healers useful. Healers have been the least loved class to play since DnD 1st edition 30 years ago. Games, and DnD have made great strides in changing that in recent years, but if All I do is spam HOTs, and die it aint fun. If I cant kill an even level mob one on one in under 2 minutes it aint fun. etc...Right now, healers are absolutely necesssary in SC but unless u a RP most people dont play them. They arent that great, they get less Warhammer Gold then DPS, and the die so so so easy. Did I mention it took 5 days to hit 40 on my BW, and 13 on my shaman? (game play... yes, almost 3 times as long)
5-- Nerf the Black ORc healing ability. Why do they need to heal if they can take uber damage?
6-- Make Order classes More exciting. Why would anyone play anything but a BW? (thus the 40% population of them in t4) no other class is as fun, or powerful. I certainly agree that Destro needs the Black guard to help them in game balance (since THE iB punt is so uber, and we cant handle 2 BW let alone 5). But that class sounds way way way cooler then the blazing sun lameo. Who is excited to play that? who? anyone? oh cool, you two troll over there... excellent. Cant wait to have u guys on Blazing sun (lol j/k), Now who is excited about Blackguard? WHOA!!! Slow down, not so many I can't count that high.... hmm looks like 700k hands IMO. EVERYONE wants BG. So it does fix the balance issue (hopefully) but makes the population problem even worse. A slayer classs would instantly fix this. lol
7-- Make scenarios more random, Tired of running 40 serpents in a row, then getting a diff one, then another 40 Serpents.
8-- Make there be more for tanks/mellee to do in a castle defense
9-- Make it easier for healers to level
10-- Make a sc where you SPAWN at multiple points. I.e. I die. I resusrrect, and can spanw at point A (west side), B (east side), C (central). This way Destro cant camp us at our spawn and farm us for xp. When this happens, what typically happens is the losting side walks out of the SC, and a new group of people come into the hornets nest at 400-2. Wheeee fun for the losing side. If u gave us an option for 3 spawn spots. not group could Warhammer Gold all 3. and if they did. we could all die, then yell in SC chat. EVERYONE SPAWN AT point B and ROLL em. lol
11- Make butchering useful.
12- Give Destro a DPS class like BW (and lol, no a Sorc aint the same)
13-- Give Order tanks with the power of Destro (no an IB aint comparablt to an ORC, a chosen maybe, but even that aint a sure thing)
I will think of more later. but gotta run.



